So tonight we had our first foray into ToT. I will begin by saying… What the? I’m having Sunwell flashbacks from BC. And let me just say, that’s not a good thing. I knew just from doing LFR that it wasn’t going to be a cakewalk, but holy cow!! I am also out of my comfort zone, given that I’m filling in as a healer while we try and find a replacement for our priest, but there seems tone strange points of spike damage in odd places and times and it’d really hard to keep up with. That being said…
Last attempt of the night and he went down smoothly. From the sounds of things I will be back to tanking tomorrow night, but healing tonight was fun. I forget how much I miss it until I do it again. But I digress, the fights from experiencing them in LFR seem to be tuned quite high, which is nice. Trash is extremely hard, I walked down the tunnel towards the trash leading to Horridon, and I groaned, purely because of my shitty experience with LFR groups on it.
I do have a question for you other raiders out there though; we had a recurring issue with our two melee dps dying at the same time to static burst. This was remedied by getting them to stand further away from each other, the boss and the two tanks. Has anyone else experienced anything similar? Our shman tried to argue that it had nothing to do with them moving apart, but when we made that change, neither of them died again… coincidence? I think not!! Haha.
But I am extremely happy. First night in ToT and we get the first boss down, thats better progress than what we did with MSV and HoF. I am still a little bummed that we never made the step into terrace, but we shall see if we need to do that as we press into ToT a bit more. With onlytwo raid nights a week our choices are generally pretty limited with what we can do and ho long we spend in each raid. We never actually finished heart of fear either. But falling behind in progression is something weve never really done. We like to at least see if we can do the current tier. If it becomes obvious our gear is lacking, then obviously we will move back into the older content again, just to give ourselves a boost, but from all reports the true test doesn’t really come until after the first three bosses in throne of thunder.
Tonight certainly tested me as a monk healer though, that’s for sure. After a couple of false starts, I finally realised that if timed correctly, I cold have renewing mist (with the aid of thunder focus tea) rolling on everyone within the raid during a thunderstorm phase, then just spam uplift to give them boosts. It also helps having a raid leader who is aware of most if the cooldowns that each class has and can call them as needed. Revival is OP… and I love it. I used it on a galleon fight the other day, 40 man + 157k healing to all raid members within sight makes for some crazy ass numbers!! I was about 20k heals behind our paladin and our druid but given that my healing is off OFF spec and only 479 ilvl, I was pleased with my efforts.
I really like the feel of the new raid as well, its dark without being… off-putting. Through my time in wow, ive come to realise that one of the things I don’t like is dark dreary zones. I avoid Zangarmarsh, searing gorge, deepholm, icecrown, and in Mists I avoided dread wastes until I had to complete it to finish off my Klaxxi rep grind. And yet, given that throne of thunder is inherently dark from the outset, it doesn’t feel that way. Its well detailed, and I found myself really appreciating the small touches. The dead/dying grass between the flagstones on the floor, thru cracked stair cases…the whole overgrown theme to the instance is very well done. Kudos to blizzard.
But in any case, we got the first boss down tonight, in relatively good time and tomorrow night we push onwards to Horridon. Come at me ya giant triceratops… I’ll be ready!!
Until next time, don’t forget to feed and water your tanks… they need nourishment to grow 😛