Tagged: UI

Horror-din… hurr hurr

Horror-din.

So after our wonderful first night in throne of thunder, and managing to get the first boss down, we spent our second night becoming ever more frustrated as time went on. From difficult trash pulls, to a boss where none of us seem to agree upon a strategy, to me getting hit like a truck. I have never before had to use purify so much before to clear my stagger damage.

Before we go any further into the intricacies of this boss and the effect on our raid team, I just want to highlight that after taking a week off from tanking, and then stepping into a new raid/boss with a new UI is one of the stupidest things I’ve ever done. I mean honestly, I installed so many add-ons that don’t appear in the add-on list and require a secondary command to open that I had shit all over my screen and had no idea how to move it. I also forgot to download my stagger bar (Tao Brewmaster stagger bar… Google it!!!) So I had no real idea what point my stagger was at until the aura flashed and I freaked out, so I wasn’t managing my mitigation well, had until frames in the middle of my screen, and I had misplaced my cooldown bar. Not a very stellar start to the night for a so called main tank.

So the first few attempts we had on Horridon I had a nameplate in the middle of my screen, for the boss. It drove me to distraction, so when had our first break, I shot out to Google and tried find the offending add-on and its menu command to bring up the options. Moved it, downloaded my stagger bar and finally had some idea of what was going on. I was still taking massive hits, and my raid leaders want to kite the adds towards the next door definitely left us wondering what was going on. From all angles that I see, I don’t think our dps output is high enough. Raid leader wants to kite the adds because of quicksand, but from everything ive read, our dps should be getting things down quick enough that we shouldn’t have to be kiting to avoid the amount of quicksand that we are dealing with. Having not looked at our logs, only at recount, we had only one dps doing over 70k, the rest were 60k or below, which is not nearlyhigh enough. I think one of the issues is that the group is trying to aoe down all the adds together, which is leaving too many up. I keep trying to push for a priority on the adds, but our raid leader gets an idea in his head hes usually pretty adamant about trying it until more then one of us starts to kick up a stink about it not working.

We were also down our hunter, we replaced her with a rogue, not a very smart move on anyones behalf. Hopefully we have our usual roster this week, although I think that we will be down a tank, healer and dps. Thats the only issue with having three family members in your raid group, when theres a family get together we lose all three of them.

So Horridon hasn’t been stellar. I think once again our expectations of ourselves were placed bit high, especially given the easy of which we got the first boss down. All we can do now is continue to push on this boss,refine our strat and do what we do. 

Remember to give your furry tanks tickles… it keeps them happy. 🙂

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